Main article: Quests (Dungeon Siege II) Feldwyr the Blacksmith is a side quest in Act I of the game Dungeon Siege II. Blacksmith Feldwyr lives in a dungeon in Southern and Eastern Greylin Jungles. He was working when he was suddenly attacked by some insane creatures. Feldwyr survived, but evil creatures plundered his workshop and fled, taking the tools. The blacksmith promised to reward you if
Chants, also Songs or Formulas are special spells in Dungeon Siege II. They can only be used in special places Magic Shrines found in various locations. Arcane Shrines are mysterious structures that stand on nodes of magical energy. By standing in the shrine and casting chants, your team can temporarily receive its magical energy. Most of the chants are aimed at temporarily strengthening the
Sartan's Suspicion is a Side Quest in Act 3 that begins by speaking with Feltan the Drunkard with Sartan in your party. This quest is Sartan's Companion Quest in Dungeon Siege 2, each recruitable character you meet in the game will get their own quest. You'll need to have Sartan in your party (and be controlling him) for each of the task
Tywlis' Broken Staff - Act 2 Side Quest. Location: Aman'lu. Closest Portal: Aman'lu. Objective: Bring a Rainbow Trinket to Tywlis. Reward: Gleamstone or Gold. This quest begins by speaking with Tywlis the Mage in the town of Aman'lu. You can find Tywlis on the northern side of Aman'lu just behind the large building in the center.
Gather up as much gold and supplies as you can. Directly south from the southern wall you'll find a hidden room behind a flimsy wall that contains some gold, items, and a Leech Life spell. After
Spirits of Aranna - Act 2 Side Quest. Spirits of Aranna begins when you speak with any of the 18 different spirits throughout the world with Chant of the Dead active. In order to unlock the Chant of the Dead you'll first need to complete the side quest A Dark Ohm which begins by speaking with Mage Lyssanore in the town of Aman'lu.
8q6U. Chants, also Songs or Formulas are special spells in Dungeon Siege II. They can only be used in special places Magic Shrines found in various locations. Arcane Shrines are mysterious structures that stand on nodes of magical energy. By standing in the shrine and casting chants, your team can temporarily receive its magical energy. Most of the chants are aimed at temporarily strengthening the
Equip a shield, leave your main hand empty. 2. Select a spell instead of melee attack as your action. 3. Equip a two-handed weapon onto your main hand. Equip a two-handed weapon together with a
Main article: Quests (Dungeon Siege) Rescue Torg is a side quest in the Chapter II of Dungeon Siege. It is issued in the village of Glitterdelve during a conversation with Gloern. The dwarf will ask to find his brother Torg, who got lost in the mines. Torg located almost at the very end of the mines, at the lower level, where several lifts lead. The desired elevator will be the second in a row
Main article: Quests (Dungeon Siege II) Mark of the Assassin is a side quest in Act II of the game Dungeon Siege II. In Aman'Lu, in the house of a local merchant, you saw an unusual stone lying on a table. After you picked up the stone, a killer appeared from the shadows and immediately disappeared, having completed his dark deed. Danadel, a bystander of this incident, explained that the only
Fortress Kroth is a fortified checkpoint between the Temple Ruins and the Cliffs of Fire. During the Seck Resurgence Overseer Ibsen Yamas summoned men from Kroth to prepare a counter-attack when Merik disappeared. With fewer patrols, the threats of Dark forest and Subterranean river increased. The Seck Commander Gresh assaulted Kroth during the resurgence, and would turn the dead soldiers into
dungeon siege 2 quest guide